Take 5: More Than Just a Game
What happens when you can't get out of the game?
Erebos by Ursula Pozananski
Some games won't let you stop playing, so it is better not to even start. Unfortunately for 16-year-old Nick, he didn't take that advice and now he is sucked in to an online game that appears to know things about him, almost like the game is watching him. Fast paced, thriller and right on target for today's gaming teens, a must read.
Insignia by S. J. Kincaid
Like Ender's Game, Insignia is the story of a war fought by video games and technology, except here the teens involved absolutely know they are soldiers. But there are some things they don't know, and those things matter. Tom wanders from casino to casino with his dad winning just enough to survive on virtual games when he is recruited to the cause.
Brain Jack by Brain Faulkner
Vegas is destroyed, gone in a terrorist attack. And the drug of choice is an online game. Sam Wilson will do anything for a headset and to get him into the game, but once he is in he might wish he had never entered. Once you enter in, your mind is linked to the system.
Doomed by Tracy Deebs
Beat the game, save the world. Pandora receives a link to an online game where she releases a global virus that plunges the world into a panic never seen before. The only way to restore the world as we know it is to beat the game.
BZRK by Michael Grant
I mentioned it in an earlier TTW post, but BZRK falls into this category as well. Also, it is the start of a new series that should prove to be really popular combining video games, nano-technology and evil geniuses trying to take over the world through politics. What is not to love?